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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FReload
| Name | FReinstanceStats |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/ReloadUtilities.h |
| Include Path | #include "Kismet2/ReloadUtilities.h" |
Syntax
struct FReinstanceStats
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Changed | int32 | Kismet2/ReloadUtilities.h | ||
| New | int32 | Kismet2/ReloadUtilities.h | ||
| Unchanged | int32 | Kismet2/ReloadUtilities.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasReinstancingOccurred() |
Kismet2/ReloadUtilities.h | ||
bool HasValues() |
Kismet2/ReloadUtilities.h |