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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FReimportManager
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
Include | #include "EditorReimportHandler.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
virtual void UpdateReimportPaths
&40;
UObject &42; Obj,
const TArray< FString > & InFilenames
&41;
Remarks
Update the reimport paths for the specified object
Parameters
Name | Description |
---|---|
Obj | Object to update |
InFilenames | The files we want to set to its import paths |