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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FReimportManager
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
| Include | #include "EditorReimportHandler.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
virtual void UpdateReimportPath
(
UObject * Obj,
const FString & Filename,
int32 SourceFileIndex
)
Remarks
Update the reimport paths for the specified object
Parameters
| Name | Description |
|---|---|
| Obj | Object to update |
| Filename | The files we want to set to its import paths |
| SourceFileIndex | the source file index to set the filename |