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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FReimportManager
Type
typedef TMulticastDelegate_TwoParams< void, UObject *, bool > FPostReimportNotification
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
| Include | #include "EditorReimportHandler.h" |
Remarks
Gets the delegate that's fired after to reimporting an asset