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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FReimportHandler
- FReimportHandler::SetReimportSourceIndex()
- UInterchangeReimportHandler::SetReimportSourceIndex()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
| Include | #include "EditorReimportHandler.h" |
virtual void SetReimportSourceIndex
(
UObject * Obj,
const int32 SourceIndex
)
Remarks
If we want to import a specific source index and there is some settings to update in the asset import data before starting the re-import.
Parameters
| Name | Description |
|---|---|
| Obj | Object for which to change re-import settings. |
| SourceIndex | the index of the SourceFile that will be re-imported |