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Unreal Engine C++ API Reference > Editor > UnrealEd > FReimportHandler
- FReimportHandler::PostImportCleanUp()
- UReimportFbxStaticMeshFactory::PostImportCleanUp()
- UReimportFbxAnimSequenceFactory::PostImportCleanUp()
- UReimportFbxSkeletalMeshFactory::PostImportCleanUp()
- UDNAAssetImportFactory::PostImportCleanUp()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
Include | #include "EditorReimportHandler.h" |
virtual void PostImportCleanUp&40;&41;
Remarks
Call after multiple import happen