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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FReimportHandler
- FReimportHandler::GetFactoryObject()
- UReimportSpeedTreeFactory::GetFactoryObject()
- UDatasmithImportFactory::GetFactoryObject()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
| Include | #include "EditorReimportHandler.h" |
virtual TObjectPtr< UObject > &42; GetFactoryObject&40;&41; const
Remarks
Returns the UFactory object associated with this reimport handler