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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h |
| Include | #include "ReferencedAssetsUtils.h" |
Syntax
struct FReferencedAssets
Remarks
Data container to hold information about what is referencing a given set of assets.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSet< UObject * > | AssetList | The set of assets that are being referenced | |
| UObject * | Referencer | The object that holding a reference to the set of assets |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default ctor | |||
FReferencedAssets
(
UObject* InReferencer |
Sets the name of the referencer |