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API > API/Editor > API/Editor/UnrealEd
Info about a redirector binding. Redirector bindings allow
| Name | FRedirectorBindingInfo |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
| Include Path | #include "IPropertyAccessEditor.h" |
Syntax
struct FRedirectorBindingInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IPropertyAccessEditor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Description | FText | Description of the binding, used as tooltip text | IPropertyAccessEditor.h | |
| Name | FName | The name of the binding | IPropertyAccessEditor.h | |
| Struct | UStruct * | The struct that the binding will output | IPropertyAccessEditor.h |