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API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- TCommands< FRayTracingDebugVisualizationMenuCommands >
- FRayTracingDebugVisualizationMenuCommands
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/RayTracingDebugVisualizationMenuCommands.h |
| Include | #include "RayTracingDebugVisualizationMenuCommands.h" |
Syntax
class FRayTracingDebugVisualizationMenuCommands : public TCommands< FRayTracingDebugVisualizationMenuCommands >
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | BindCommands
(
FUICommandList& CommandList, |
||
| void | BuildVisualisationSubMenu
(
FMenuBuilder& Menu |
||
| bool | DebugModeShouldBeTonemapped
(
const FName& RayTracingDebugModeName |
||
| void |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FRayTracingDebugVisualizationRecord |
Constants
| Name | Description |
|---|---|
| RayTracingDebugModeNames |