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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FPropertySoftPath
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/DiffUtils.h |
| Include | #include "DiffUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/DiffUtils.cpp |
FString ToDisplayName
(
const int32 NumberOfElements
) const
Remarks
Provides a string of all elements in the property chain using the following format e.g., "X[3] Y Z" String of all elements in the property chain
Parameters
| Name | Description |
|---|---|
| NumberOfElements | Optional argument to return a string containing only the last 'NumberOfElements' elements of the path |