Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FPropertySoftPath > API/Editor/UnrealEd/FPropertySoftPath/IsSubPropertyMatch
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/DiffUtils.h |
| Include | #include "DiffUtils.h" |
bool IsSubPropertyMatch
(
TConstArrayView< FName > PotentialBasePropertyNameArray
) const
Remarks
Indicates whether a given list of property names is a base path of the current path. Whether the path has the provided list of names as base path or not
Parameters
| Name | Description |
|---|---|
| PotentialBasePropertyNameArray | The list of property names to look for as a base common path |