Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FPropertyNameAndIndex
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h |
| Include | #include "ComponentVisualizer.h" |
bool operator==
(
const FPropertyNameAndIndex & InRHS
) const