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bool |
bAllowArrayElementBindings |
Whether to allow array element bindings |
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bool |
bAllowFunctionBindings |
Whether to allow function bindings (to "this" class of the blueprint in question) |
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bool |
bAllowFunctionLibraryBindings |
Whether to allow function library bindings in addition to the passed-in blueprint's class |
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bool |
bAllowNewBindings |
Whether to allow new bindings to be made from within the widget's UI |
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bool |
bAllowOnlyThreadSafeFunctions |
Whether to allow only functions marked thread safe |
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bool |
bAllowPropertyBindings |
Whether to allow property bindings |
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bool |
bAllowStructFunctions |
Whether to allow UScriptStruct functions as non-leaf nodes |
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bool |
bAllowStructMemberBindings |
Whether to allow struct member bindings |
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bool |
bAllowUObjectFunctions |
Whether to allow UObject functions as non-leaf nodes |
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bool |
bGeneratePureBindings |
Whether to generate pure bindings |
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UFunction * |
BindableSignature |
An optional signature to use to match binding functions |
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const FButtonStyle * |
BindButtonStyle |
Optional style override for bind button |
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TAttribute< FLinearColor > |
CurrentBindingColor |
The current binding's color |
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TAttribute< const FSlateBrush * > |
CurrentBindingImage |
The current binding's image |
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TAttribute< FText > |
CurrentBindingText |
The current binding's text label |
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TAttribute< FText > |
CurrentBindingToolTipText |
The current binding's tooltip text label |
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uint8 |
MaxDepth |
The maximum level of depth to generate |
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TSharedPtr< FExtender > |
MenuExtender |
Menu extender |
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FOnAddBinding |
OnAddBinding |
Delegate called to add a binding |
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FOnCanAcceptPropertyOrChildren |
OnCanAcceptPropertyOrChildren |
|
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FOnCanAcceptPropertyOrChildrenWithBindingChain |
OnCanAcceptPropertyOrChildrenWithBindingChain |
Delegate used to check whether a property is considered for binding. |
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FOnCanBindFunction |
OnCanBindFunction |
Delegate used to check whether a function can be bound to the property in question |
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FOnCanBindProperty |
OnCanBindProperty |
Delegate used to check whether a property can be bound to the property in question |
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FOnCanBindToClass |
OnCanBindToClass |
Delegate called to see if a class can be bound to |
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FOnCanBindToContextStruct |
OnCanBindToContextStruct |
Delegate called to see if a context struct can be directly bound to |
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FOnCanBindToSubObjectClass |
OnCanBindToSubObjectClass |
Delegate called to see if a subobject can be bound to |
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FOnCanGotoBinding |
OnCanGotoBinding |
Delegate used to see if we can open a binding (e.g. a function) |
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FOnCanRemoveBinding |
OnCanRemoveBinding |
Delegate called to see if we can remove remove a binding (ie. if it exists) |
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FOnDrop |
OnDrop |
Delegate called when a property is dropped on the property binding widget |
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FOnGenerateBindingName |
OnGenerateBindingName |
Delegate used to generate a new binding function's name |
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FOnGotoBinding |
OnGotoBinding |
Delegate used to open a bound generated function |
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FOnNewFunctionBindingCreated |
OnNewFunctionBindingCreated |
Delegate called once a new function binding has been created |
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FOnRemoveBinding |
OnRemoveBinding |
Delegate called to remove a binding |
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FOnResolveIndirection |
OnResolveIndirection |
Delegate called to resolve true type of the instance |
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PRAGMA_ENABLE_DEPRECATION_WARNINGSFProperty * |
Property |
An optional bindable property |