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Result of a property access resolve. Provides information about what the compiler was able to determine about the property access.
| Name | FPropertyAccessResolveResult |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
| Include Path | #include "IPropertyAccessEditor.h" |
Syntax
struct FPropertyAccessResolveResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsThreadSafe | bool | Whether the resolve was determined to be thread safe. | IPropertyAccessEditor.h | |
| Result | EPropertyAccessResolveResult | The success fail of the resolve. | IPropertyAccessEditor.h |