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Holds information about a screen resolution to be used for playing.
| Name | FPlayScreenResolution |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
| Include Path | #include "Settings/LevelEditorPlaySettings.h" |
Syntax
USTRUCT ()
struct FPlayScreenResolution
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AspectRatio | FString | The screen resolution's aspect ratio (as a string). | Settings/LevelEditorPlaySettings.h |
|
| bCanSwapAspectRatio | bool | Whether or not this device supports both landscape and portrait modes | Settings/LevelEditorPlaySettings.h |
|
| Description | FString | The description text for this screen resolution. | Settings/LevelEditorPlaySettings.h |
|
| Height | int32 | The screen resolution's height (in pixels). | Settings/LevelEditorPlaySettings.h |
|
| LogicalHeight | int32 | Settings/LevelEditorPlaySettings.h |
|
|
| LogicalWidth | int32 | Settings/LevelEditorPlaySettings.h |
|
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| ProfileName | FString | The name of the device profile this links to | Settings/LevelEditorPlaySettings.h |
|
| ScaleFactor | float | Settings/LevelEditorPlaySettings.h |
|
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| Width | int32 | The screen resolution's width (in pixels). | Settings/LevelEditorPlaySettings.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PostInitProperties() |
Settings/LevelEditorPlaySettings.h |