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Unreal Engine C++ API Reference > Editor > UnrealEd > FPlayInEditorSessionInfo
Syntax
int32 PIEInstanceCount
Remarks
How many PIE Instances have we opened. External dedicated servers don't count (but internal ones do).
How many PIE Instances have we opened.
Unreal Engine C++ API Reference > Editor > UnrealEd > FPlayInEditorSessionInfo
int32 PIEInstanceCount
How many PIE Instances have we opened. External dedicated servers don't count (but internal ones do).
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