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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FPhysicalMaterialMaskImport
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/PhysicalMaterialMaskImport.h |
| Include | #include "PhysicalMaterialMaskImport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/PhysicalMaterialMaskImport.cpp |
static EReimportResult::Type ReimportMaskTextureWithNewFile
(
UPhysicalMaterialMask * PhysMatMask
)
Remarks
Reimport physical material mask texture with new file.