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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FPhysicalMaterialMaskImport
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/PhysicalMaterialMaskImport.h |
| Include | #include "PhysicalMaterialMaskImport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/PhysicalMaterialMaskImport.cpp |
static void ImportMaskTexture
&40;
UPhysicalMaterialMask &42; PhysMatMask
&41;
Remarks
Create physical material mask texture.