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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FPendingDelete
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsInternal () |
Returns if the pending delete is internal, and need not be shown to the user. | AssetDeleteModel.h | |
void IsInternal
(
bool Value |
Sets if the pending delete is internal, and need not be shown to the user. | AssetDeleteModel.h |
IsInternal()
Description
Returns if the pending delete is internal, and need not be shown to the user.
| Name | IsInternal |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h |
| Include Path | #include "AssetDeleteModel.h" |
bool IsInternal() const
IsInternal(bool)
Description
Sets if the pending delete is internal, and need not be shown to the user.
| Name | IsInternal |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h |
| Include Path | #include "AssetDeleteModel.h" |
void IsInternal
(
bool Value
)