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Struct representing a path on disk, and its virtual mount point
| Name | FPathAndMountPoint |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/AutoReimport/AutoReimportManager.h |
| Include Path | #include "AutoReimport/AutoReimportManager.h" |
Syntax
struct FPathAndMountPoint
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AutoReimport/AutoReimportManager.h | |||
FPathAndMountPoint
(
FString InPath, |
AutoReimport/AutoReimportManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MountPoint | FString | The mount point, if any to which this directory relates | AutoReimport/AutoReimportManager.h | |
| Path | FString | The directory on disk. Absolute. | AutoReimport/AutoReimportManager.h |