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API > API/Editor > API/Editor/UnrealEd
| Name | FPackageResourceStat |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h |
| Include Path | #include "Commandlets/EditorCommandlets.h" |
Syntax
struct FPackageResourceStat
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPackageResourceStat
(
FName InPackageName |
Constructor | Commandlets/EditorCommandlets.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PackageFilename | FName | The filename of the package; will be different from PackageName if this package is one of the loc packages | Commandlets/EditorCommandlets.h | |
| PackageName | FName | The name of the package this struct contains resource stats for | Commandlets/EditorCommandlets.h | |
| PackageResources | FClassResourceMap | The map of 'Class name' to 'object resources of that class' for this package | Commandlets/EditorCommandlets.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FObjectResourceStat * AddResourceStat
(
FName ResourceClassName, |
Creates a new resource stat using the specified parameters. | Commandlets/EditorCommandlets.h |