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Target package and object name for moving an asset.
| Name | FMoveInfo |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/ObjectTools.h |
| Include Path | #include "ObjectTools.h" |
Syntax
class FMoveInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FullPackageName | FString | ObjectTools.h | ||
| NewObjName | FString | ObjectTools.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
ObjectTools.h | ||
void Set
(
const TCHAR* InFullPackageName, |
ObjectTools.h |