Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FModeTool
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h |
| Include | #include "EditorModeTools.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorModeTools.cpp |
virtual void Render
(
const FSceneView * View,
FViewport * Viewport,
FPrimitiveDrawInterface * PDI
)