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Unreal Engine C++ API Reference > Editor > UnrealEd > FModeTool
- FModeTool::FrustumSelect()
- FModeTool_GeometryModify::FrustumSelect()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h |
Include | #include "EditorModeTools.h" |
virtual bool FrustumSelect
&40;
const FConvexVolume & InFrustum,
FEditorViewportClient &42; InViewportClient,
bool InSelect
&41;