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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/MeshPaintRendering.h |
| Include | #include "MeshPaintRendering.h" |
Syntax
struct FMeshPaintDilateShaderParameters
Remarks
Batched element parameters for mesh paint dilation shaders used for seam painting
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | HeightPixelOffset | ||
| UTextureRenderTarget2D * | Texture0 | ||
| UTextureRenderTarget2D * | Texture1 | ||
| UTextureRenderTarget2D * | Texture2 | ||
| float | WidthPixelOffset |