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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FMainMRUFavoritesList
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/MRUFavoritesList.h |
| Include | #include "MRUFavoritesList.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MRUFavoritesList.cpp |
void RegisterDoesMRUFavoritesItemPassFilterDelegate
(
FDoesMRUFavoritesItemPassFilter DoesMRUFavoritesItemPassFilterDelegate
)
Remarks
Supplies an optional delegate that can be used to filter a given MRUFavorites item Useful for dynamically verifying which items should be utilized at a given time
Parameters
| Name | Description |
|---|---|
| DoesMRUFavoritesItemPassFilterDelegate | The delegate to use |