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An MRU list of files.
| Name | FMRUList |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/MRUList.h |
| Include Path | #include "MRUList.h" |
Syntax
class FMRUList
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMRUList
(
const FString& InINISection, |
MRUList.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMRUList() |
MRUList.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddMRUItem
(
const FString& Item |
Adds an item to the MRU list, moving it to the top. | MRUList.h | |
void ClearMRUItems() |
Clears the list of MRU items. | MRUList.h | |
int32 FindMRUItemIdx
(
const FString& Item |
Returns the index of the specified item, or INDEX_NONE if not found. | MRUList.h | |
int32 GetMaxItems() |
MRUList.h | ||
const FString & GetMRUItem
(
int32 ItemIndex |
Accessor. | MRUList.h | |
int32 GetNumItems() |
Returns the number of MRU items | MRUList.h | |
virtual void ReadFromINI() |
MRUList.h | ||
void RemoveMRUItem
(
const FString& Item |
Removes the specified item from the list if it exists. | MRUList.h | |
void RemoveMRUItem
(
int32 ItemIndex |
Removes the item at the specified index. | MRUList.h | |
bool VerifyMRUFile
(
int32 ItemIndex, |
Checks to make sure the file specified still exists. | MRUList.h | |
virtual void WriteToINI() |
MRUList.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Internal helper function to populate a provided array with data from the provided ini section using the provided ini key as a base, searching for the number of provided elements at a maximum | MRUList.h | ||
| Internal helper function to write out the provided array of data to the provided INI section, using the provided key base as a prefix for each item written to the INI file | MRUList.h |