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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LocalizedAssetUtil.h |
| Include | #include "LocalizedAssetUtil.h" |
Syntax
struct FLocalizedAssetUtil
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GetAssetsByPathAndClass
(
IAssetRegistry& InAssetRegistry, |
||
| bool | GetAssetsByPathAndClass
(
IAssetRegistry& InAssetRegistry, |