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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelViewportActorLock
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Creates a new instance of FLevelViewportActorLock. | LevelEditorViewport.h | ||
FLevelViewportActorLock
(
AActor* InActor |
Creates a new instance of FLevelViewportActorLock. | LevelEditorViewport.h | |
FLevelViewportActorLock
(
AActor* InActor, |
Creates a new instance of FLevelViewportActorLock. | LevelEditorViewport.h |
FLevelViewportActorLock()
Description
Creates a new instance of FLevelViewportActorLock.
| Name | FLevelViewportActorLock |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include Path | #include "LevelEditorViewport.h" |
FLevelViewportActorLock()
FLevelViewportActorLock(AActor *)
Description
Creates a new instance of FLevelViewportActorLock.
| Name | FLevelViewportActorLock |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include Path | #include "LevelEditorViewport.h" |
FLevelViewportActorLock
(
AActor * InActor
)
FLevelViewportActorLock(AActor *, TOptional< EAspectRatioAxisConstraint >)
Description
Creates a new instance of FLevelViewportActorLock.
| Name | FLevelViewportActorLock |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include Path | #include "LevelEditorViewport.h" |
FLevelViewportActorLock
(
AActor * InActor,
TOptional < EAspectRatioAxisConstraint > InAspectRatioAxisConstraint
)