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Unreal Engine C++ API Reference > Editor > UnrealEd > FLevelEditorViewportClient
- FEditorViewportClient::ShouldLockPitch()
- FLevelEditorViewportClient::ShouldLockPitch()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include | #include "LevelEditorViewport.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
virtual bool ShouldLockPitch&40;&41; const
true to lock the pitch of the viewport camera