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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
- FEditorViewportClient::ProcessClick()
- FLevelEditorViewportClient::ProcessClick()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include | #include "LevelEditorViewport.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
virtual void ProcessClick
&40;
FSceneView & View,
HHitProxy &42; HitProxy,
FKey Key,
EInputEvent Event,
uint32 HitX,
uint32 HitY
&41;
Remarks
Called when the user clicks in the viewport
Parameters
Name | Description |
---|---|
View | The view of the scene in the viewport |
HitProxy | Any hit proxy that was clicked |
Key | The key that caused the click event |
Event | State of the pressed key |
HitX | The X location of the mouse |
HitY | The Y location of the mouse |