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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
- FViewportClient::OverrideHighResScreenshotCaptureRegion()
- FLevelEditorViewportClient::OverrideHighResScreenshotCaptureRegion()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include | #include "LevelEditorViewport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
virtual bool OverrideHighResScreenshotCaptureRegion
&40;
FIntRect & OutCaptureRegion
&41;
Remarks
Allow viewport client to override the current capture region true if capture region has been overridden, false otherwise
Parameters
| Name | Description |
|---|---|
| OutCaptureRegion | Ref to rectangle where we will write the overridden region |