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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include | #include "LevelEditorViewport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
bool IsVolumeVisibleInViewport
&40;
const AActor & VolumeActor
&41; const
Remarks
Returns true if the passed in volume is visible in the viewport (due to volume actor visibility flags)
Returns true if the passed in volume is visible in the viewport (due to volume actor visibility flags)
Parameters
| Name | Description |
|---|---|
| VolumeActor | The volume to check |
| Volume | The volume to check |