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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include | #include "LevelEditorViewport.h" |
static const TArray< TWeakObjectPtr< AActor > > & GetDropPreviewActors&40;&41;
Returns the current global drop preview actor, or a NULL pointer if we don't currently have one