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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UActorComponent * FindViewComponentForActor
(
AActor const* Actor |
Find a view component to use for the specified actor. | LevelEditorViewport.h | |
static UActorComponent * FindViewComponentForActor
(
AActor const* Actor, |
Internal function for public FindViewComponentForActor, which finds a view component to use for the specified actor. | LevelEditorViewport.h |
FindViewComponentForActor(AActor const *)
Description
Find a view component to use for the specified actor. Prioritizes selected components first, followed by camera components (then falls through to the first component that implements GetEditorPreviewInfo)
| Name | FindViewComponentForActor |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include Path | #include "LevelEditorViewport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
static UActorComponent * FindViewComponentForActor
(
AActor const * Actor
)
FindViewComponentForActor(AActor const , TSet< AActor const > &)
Description
Internal function for public FindViewComponentForActor, which finds a view component to use for the specified actor.
| Name | FindViewComponentForActor |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include Path | #include "LevelEditorViewport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
static UActorComponent * FindViewComponentForActor
(
AActor const * Actor,
TSet< AActor const * > & CheckedActors
)