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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
- FEditorViewportClient::CapturedMouseMove()
- FLevelEditorViewportClient::CapturedMouseMove()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include | #include "LevelEditorViewport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
virtual void CapturedMouseMove
(
FViewport * InViewport,
int32 InMouseX,
int32 InMouseY
)
Remarks
Called when the mouse is moved while a window input capture is in effect
Parameters
| Name | Description |
|---|---|
| InViewport | Viewport that captured the mouse input |
| InMouseX | New mouse cursor X coordinate |
| InMouseY | New mouse cursor Y coordinate |