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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include | #include "LevelEditorViewport.h" |
bool CanDropBlueprintAsset
&40;
const struct FSelectedAssetInfo &
&41;
Remarks
Checks the viewport to see if the given blueprint asset can be dropped on the viewport. true if asset can be dropped, false otherwise
Parameters
| Name | Description |
|---|---|
| AssetInfo | The blueprint Asset in question to be dropped |