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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
- FEditorViewportClient::CalcSceneView()
- FLevelEditorViewportClient::CalcSceneView()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include | #include "LevelEditorViewport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
virtual FSceneView &42; CalcSceneView
&40;
FSceneViewFamily &42; ViewFamily,
const int32 StereoViewIndex
&41;
Remarks
Configures the specified FSceneView object with the view and projection matrices for this viewport. A pointer to the view within the view family which represents the viewport's primary view.
Parameters
| Name | Description |
|---|---|
| View | The view to be configured. Must be valid. |
| StereoPass | Which eye we're drawing this view for when in stereo mode |