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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLODCluster
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LODCluster.h |
| Include | #include "LODCluster.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/LODCluster.cpp |
double GetMergedCost
&40;
const FLODCluster & Other
&41; const
Remarks
Return cost of the union of this cluster & the other cluster, lower is better