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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FKismetEditorUtilities
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UBlueprint * HarvestBlueprintFromActors
(
const FString& Path, |
Take a list of Actors and generate a blueprint by harvesting the components they have. | Kismet2/KismetEditorUtilities.h | |
static UBlueprint * HarvestBlueprintFromActors
(
const FName BlueprintName, |
Take a list of Actors and generate a blueprint by harvesting the components they have. | Kismet2/KismetEditorUtilities.h |
HarvestBlueprintFromActors(const FString &, const TArray< AActor * > &, const FHarvestBlueprintFromActorsParams &)
Description
Take a list of Actors and generate a blueprint by harvesting the components they have.
| Name | HarvestBlueprintFromActors |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
| Include Path | #include "Kismet2/KismetEditorUtilities.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp |
static UBlueprint * HarvestBlueprintFromActors
(
const FString & Path,
const TArray < AActor * > & Actors,
const FHarvestBlueprintFromActorsParams & Params
)
The blueprint created from the actors
Parameters
| Name | Remarks |
|---|---|
| Path | The path to use when creating the package for the new blueprint |
| Actors | The actor list to use as the template for the new blueprint, typically this is the currently selected actors |
| Params | The parameter struct containing actors and additional behavior definitions |
HarvestBlueprintFromActors(const FName, UPackage , const TArray< AActor > &, const FHarvestBlueprintFromActorsParams &)
Description
Take a list of Actors and generate a blueprint by harvesting the components they have.
| Name | HarvestBlueprintFromActors |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
| Include Path | #include "Kismet2/KismetEditorUtilities.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp |
static UBlueprint * HarvestBlueprintFromActors
(
const FName BlueprintName,
UPackage * Package,
const TArray < AActor * > & Actors,
const FHarvestBlueprintFromActorsParams & Params
)
The blueprint created from the actors
Parameters
| Name | Remarks |
|---|---|
| BlueprintName | The name to use for the Blueprint |
| Parackage | The package to create the blueprint within |
| Actors | The actor list to use as the template for the new blueprint, typically this is the currently selected actors |
| Params | The parameter struct containing actors and additional behavior definitions |