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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FKismetEditorUtilities
Parameter struct for customizing calls to AddComponentsToBlueprint
| Name | FAddComponentsToBlueprintParams |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
| Include Path | #include "Kismet2/KismetEditorUtilities.h" |
Syntax
struct FAddComponentsToBlueprintParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAddComponentsToBlueprintParams() |
Kismet2/KismetEditorUtilities.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bKeepMobility | bool | Whether the components should keep their mobility or be adjusted to the new parent | Kismet2/KismetEditorUtilities.h | |
| HarvestMode | EAddComponentToBPHarvestMode | Which harvest mode to use when harvesting the components in to the blueprint | Kismet2/KismetEditorUtilities.h | |
| OptionalNewRootNode | USCS_Node * | Which SCSNode to attach the new components to, if null attachment will be to Root | Kismet2/KismetEditorUtilities.h | |
| OutNodes | TArray< USCS_Node * > * | Optional pointer to an array for the caller to get a list of the created SCSNodes | Kismet2/KismetEditorUtilities.h |