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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FKismetEditorUtilities
| Name | EAddComponentToBPHarvestMode |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
| Include Path | #include "Kismet2/KismetEditorUtilities.h" |
Syntax
enum EAddComponentToBPHarvestMode
{
None,
Harvest_UseComponentName,
Havest_AppendOwnerName,
}
Values
| Name | Remarks |
|---|---|
| None | Not harvesting |
| Harvest_UseComponentName | Harvesting, use the component name for the new component directly |
| Havest_AppendOwnerName | Harvesting, new component name will be OwnerName_ComponentName |