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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FKismetEditorUtilities
Description
Create a new Blueprint from the supplied base class. Pops up window to let user select location and name.
| Name | CreateBlueprintFromClass |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
| Include Path | #include "Kismet2/KismetEditorUtilities.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp |
static UBlueprint * CreateBlueprintFromClass
(
FText InWindowTitle,
UClass * InParentClass,
FString NewNameSuggestion
)
Parameters
| Name | Remarks |
|---|---|
| InWindowTitle | The window title |
| InParentClass | The class to create a Blueprint based on |