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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FKismetDebugUtilities
Description
Retrieve the Array of breakpoints associated with a blueprint. returns null if there are no breakpoints associated with this blueprint
| Name | GetBreakpoints |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h |
| Include Path | #include "Kismet2/KismetDebugUtilities.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetDebugUtilities.cpp |
static TArray < FBlueprintBreakpoint > * GetBreakpoints
(
const UBlueprint * Blueprint
)