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API > API/Editor > API/Editor/UnrealEd
| Name | FImportedMaterialData |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include Path | #include "FbxImporter.h" |
Syntax
struct FImportedMaterialData
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FbxToUnrealMaterialMap | TMap< const FbxSurfaceMaterial *, TWeakObjectPtr< UMaterialInterface > > | Mapping of FBX material to Unreal material. | FbxImporter.h | |
| ImportedMaterialNames | TSet< FName > | FbxImporter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddImportedMaterial
(
const FbxSurfaceMaterial& FbxMaterial, |
FbxImporter.h | ||
void Clear() |
FbxImporter.h | ||
UMaterialInterface * GetUnrealMaterial
(
const FbxSurfaceMaterial& FbxMaterial |
FbxImporter.h | ||
bool IsAlreadyImported
(
const FbxSurfaceMaterial& FbxMaterial, |
FbxImporter.h |