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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FHierarchicalLODBuilder
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h |
| Include | #include "HierarchicalLOD.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp |
void GetMeshesPackagesToSave
(
ULevel * InLevel,
TSet < UPackage * > & InHLODPackagesToSave,
const FString & PreviousLevelName
)
Remarks
Get the list of mesh packages to save for a given level