Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FHierarchicalLODBuilder
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h |
| Include | #include "HierarchicalLOD.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp |
void BuildMeshForLODActor
&40;
ALODActor &42; LODActor,
const uint32 LODLevel
&41;
Remarks
Build a single LOD Actor's mesh
Parameters
| Name | Description |
|---|---|
| LODActor | LODActor to build mesh for |
| LODLevel | LODLevel to build the mesh for |