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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FGatherTextFromAssetsWorkerDirec-
Information about the current worker processes, including the work that has been assigned to them
| Name | FWorkerInfo |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromAssetsCommandlet.h |
| Include Path | #include "Commandlets/GatherTextFromAssetsCommandlet.h" |
Syntax
struct FWorkerInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bResendPendingPackageRequests | bool | Commandlets/GatherTextFromAssetsCommandlet.h | ||
| EndpointAddress | FMessageAddress | Commandlets/GatherTextFromAssetsCommandlet.h | ||
| IdleStartTimeUtc | TOptional< FDateTime > | Commandlets/GatherTextFromAssetsCommandlet.h | ||
| LastMessageReceivedUtc | TOptional< FDateTime > | Commandlets/GatherTextFromAssetsCommandlet.h | ||
| LastPackageRequestUtc | TOptional< FDateTime > | Commandlets/GatherTextFromAssetsCommandlet.h | ||
| NumRestartAttemptsIfCrashed | int32 | Commandlets/GatherTextFromAssetsCommandlet.h | ||
| PendingPackageRequests | TMap< FName, FGatherTextFromAssetsWorkerMessage_PackageRequest > | Commandlets/GatherTextFromAssetsCommandlet.h | ||
| WorkerCommandLine | FString | Commandlets/GatherTextFromAssetsCommandlet.h | ||
| WorkerProc | FProcHandle | Commandlets/GatherTextFromAssetsCommandlet.h |