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| Name | FGatherTextDelegates |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandletBase.h |
| Include Path | #include "Commandlets/GatherTextCommandletBase.h" |
Syntax
struct FGatherTextDelegates
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FGetAdditionalGatherPaths | TMulticastDelegate< void(const FString &InLocalizationTargetName, TArray< FString > &InOutIncludePathFilters, TArray< FString > &InOutExcludePathFilters)> | TODO: Deprecate in favor of GetAdditionalGatherPathsForContext. | Commandlets/GatherTextCommandletBase.h |
| FGetAdditionalGatherPathsForContext | TMulticastDelegate< void(const FString &InLocalizationTargetName, const FGatherTextContext &InContext, TArray< FString > &InOutIncludePathFilters, TArray< FString > &InOutExcludePathFilters)> | Delegate called during a localization gather to allow code to inject new gather and exclude paths for the given localization target (with context) | Commandlets/GatherTextCommandletBase.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| GetAdditionalGatherPaths | FGetAdditionalGatherPaths | Commandlets/GatherTextCommandletBase.h | |
| GetAdditionalGatherPathsForContext | FGetAdditionalGatherPathsForContext | Commandlets/GatherTextCommandletBase.h |